BEYOND THE RIVER
(TAVA · TARTU · 2021)
"Beyond the River” by Alyona Movko-Mägi is an installation featured in the
"Immerse!" exhibition, an international group show exploring the various facets
and implications of immersion made possible through computation. Curated by
Corina Apostol and Lívia Nolasco-Rózsás, the exhibition poses questions about
how knowledge production and spatial relations have been resituated within new
immersive relationships and virtual entanglements that act as mediators of space
and presence, and how we can maintain critical distance when the distinction
between real and virtual, computer-generated and tangible, defy perception.
(video installation, water screen, projection, pump, sound composition)
TARTU LIGHT FESTIVAL "TAVA"
ANNIKA HAAS; TAEVAKAAMERA
In this installation, Movko-Mägi brings together clay sculptures representing
Sami warriors, a tapestry depicting a deer family, and a video projection featuring
digital humans as reflections of the animals depicted in the tapestry. The tapestry,
a copy of a traditional gobelain, serves as a metaphor for the way in which ideas
and images can be copied and disseminated in the digital age. Like a meme or
rumor that spreads across the internet, the tapestry has been copied so many
times that it is difficult to trace the original.
By combining these elements, the artist invites viewers to consider the ways in
which the digital and physical worlds intersect and influence one another. The
tapestry and clay sculptures represent the natural world and traditional cultural
practices, while the digital humans as reflections of the animals depicted in the
tapestry represent the ways in which the digital world is shaping and influencing
our understanding of these elements. The intersection of these two elements invites
viewers to consider the ways in which the digital and physical worlds are
increasingly overlapping and influencing one another, and the ways in which
traditional cultural practices are being shaped or transformed in the digital age.
This work explores a range of themes related to the merging of the human and the
digital and the blurring of the boundary between the real and the virtual.